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Pikapetey

55 Movie Reviews

14 w/ Responses

1 reviews is hidden due to your filters.

nice! although your audio could use some work with the mic.

Im very confused what is up with the color of her feet in the shot where she's reading the magazine. Are her feet dirty? did she walk outside without her shoes on?

this was great! haha!

TerminalMontage responds:

Thanks (:

I've never played Leagu of Legends so I don't get the joke to much.
A good parody still be funny even if all your audience never played or has any knowlege of the source material.

PuffballsUnited responds:

Yeah I had the feeling it wouldn't make sense to non-players.

*breaths heavy* OMG I GONNA HUG YOU SO HARD AT PICODAYYYYYYYYYYY!!!!

Zommbbbeeeeeeesssss!!!!!!

I love how this is a statement against that one comic cover against joker and the women. lol!

from the thumbnail i thought i was going to see some clay or stop-motion animation and was disapointed when it was 3D.

But then i realized, great rendering to make it look like stop motion. and the animation kept me entertained. so all around nice work.

BungalowBelf responds:

I'm glad you didn't stay disappointed! Thanks! :)

welp, I guess he's gonna be a furry when he grows up.

dude, I tried, I really wanted to like this...

but man.. your pacing is REALLLLY slow.

you could have started this at the 2 minute mark and made it more faster paced. Also, if you could lay down on the "Fade to black" transition between shots. It would make it more watchable.

Whoa!! Ok fellow animator here. I must know your workflow on animating that dog. Is it cell shaded 3D? Looks really cool.

Alienslushie responds:

I drew rough frames of Alfred that got the movement exactly how I wanted it, as expressive as I could possibly make it. Then I created new layers where I drew refined versions of said frames divided into sections like the head/neck and facial features in individual different layers. Then it was a matter of doing shit tons of in-between frames, the majority of which got re-drawn to make the motion more fluid and re-thinking some of the details as problems arise. When creating the in-betweens it's really all about your depth thinking about every tiny detail of the movement and where you try and mimic realistic movement.

If anyone has any ideas for that method or questions, gimmie a review.

Joined on 8/12/14

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